I've been playing a lot of World of Warcraft lately, so much so that I'm beginning to think I might have an addiction. Like any good addict I've asked my friends to come along, dealing out 10 day trials and EB Games coupons to buy the game for $29.99 instead of $49.99.
Kottke recently pointed out the number of games with "cleaning" type themes: eat all the dots, kill all the enemies, wash away all the dirt.
For someone like myself, who has slight obsessive compulsive tendencies, this struck a chord with my WoW addiction. Common tasks include collecting a certain number of items, exploring and discovering all the regions on a zone map, talking to every person with a yellow exclamation point over their head, filling your XP bar in order to gain a level, and finding sets of things (i.e. armor). Personally, I find it challenging to log out with only four of eight murloc eyes. I'll get one, then another, might as well get half of them, I'll just get one more, why quit now? Only two left!
The bottom line is that WoW emphasizes and reinforces a repetitive cleaning/sorting/straightening pattern of behavior, one that I find very satisfying to complete over and over and over. Does that mean I have a problem?
As an aside, I'm curious if this type of behavior repetition could burn in other patterns at the same time. We always hear about Pavlov's dogs: ring the bell and give them food enough times and they'll salivate merely at the ringing of the bell. If collecting 12 Thresher eyes requires killing them, and I repeat that pattern over and over, can I unknowingly train myself into preparing for battle when I gather my dirty laundry? I've really stretched that example, but it's a serious question.
"I've been playing Final Fanatasy Advance Tactics on the Subway and while watching football games. The game is great, and I agree with Gabe's comments regarding the ability to pause and end quickly while being able to jump right into the action when you pick it up again. They make for an excellently portable adventure. One thing that bothers me is the fact that the skill tree is not laid out; you have to figure it out yourself. This makes it tough to advance characters, especially when finding a battle somtimes requires a good deal of milling around the world. Over all though, the game is a lot of fun. It eats up time quickly though: I've already logged almost 30 hours. Sheesh.
I bought a GameBoy Advance a while back. One of the things that sucked about using it was that without some kind of lighting rig you had to contort into weird positions or cram up against a lamp in order to see the game. Travelling and playing was not easy to do, and isn't that what a GameBoy is for?
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